Zune Games with XNA - Understanding Game State Management
Dan Waters has covered Game State briefly in the past, but he has always used complex switch statements to handle different logical scenarios within the game. This works for small, simple examples, but is not optimal for more complex …
Zune Games with XNA - Understanding Game State Management posted at Zune Games with XNA - Understanding Game State Management and found using Google Blog Search: zune xna
Sponsored by Zune MAX and the Zune Forums